Three men down on their luck in Tahiti agree to ship out on a vessel whose officers have died of smallpox. Their desperate venture inspires them to a further idea: they will steal the schooner and its cargo of champagne, sell them, and live a plentiful life. The thought is intoxicating... and so is the cargo, which they sample. Inattention nearly brings them to grief in a sudden storm. This sobering experience is followed by another - apparently the dead officers had a similar ambition! - and their dreams of riches vanish.
Then, nearly out of provisions and deep in the heart of the Pacific where the chart shows no land - they happen on a small isle only hinted at in the records and never mapped. Saved! But what is this? The island hides a pearl fishery?
In the ebb-tide of fortune, what new villainy will the three attempt? (Summary by Mark F. Smith)
Genre(s): Action & Adventure Fiction, Nautical & Marine Fiction
|Play 01||01 - Night On the Beach||Mark F. Smith
|Play 02||02 - Morning On the Beach - The Three Letters||Mark F. Smith
|Play 03||03 - The Old Calaboose - Destiny At the Door||Mark F. Smith
|Play 04||04 - The Yellow Flag||Mark F. Smith
|Play 05||05 - The Cargo of Champagne||Mark F. Smith
|Play 06||06 - The Partners||Mark F. Smith
|Play 07||07 - The Pearl-Fisher||Mark F. Smith
|Play 08||08 - Better Acquaintance||Mark F. Smith
|Play 09||09 - The Dinner Party||Mark F. Smith
|Play 10||10 - The Open Door||Mark F. Smith
|Play 11||11 - David and Goliath||Mark F. Smith
|Play 12||12 - Tail-Piece||Mark F. Smith